Sorry kinda long intro
CMMMD
This is the second version of the
Cascade Mountain ,Mine & Mill, DivisionMy original idea was just to watch and run trains with my kids on a nice finished layout. The name comes from elements that I wanted to model mostly due to me buying building kits before even having a track plan, the same goes for locos and rolling stock. I didn’t have any guidance at the beginning so those things happen, So the CMMMD was born and coincidently it is the first initials of my family members. So after talking with a good friend and co-worker and an avid N scale modeler Dave Salamon, he showed me about era’s and specific lines, and that operations would add a lot more enjoyment to whatever I did. So after a lot of modifications to layout #1, to incorporate operations, with my trusty sawzall, it was take down. The Original was a 12x14 double deck U shaped layout that occupied a 2 car garage. It had code 80 atlas track and peco switches and every joint was soldered. A lot of plaster went in to making and hiding the two helixes,
but I learned a lot building that and knew that the next layout needed to be easier to work on, lighter and moveable, so version #2 was built with module/domino’s in mind. After many years building in my round robin group and all of us getting older the last thing I wanted was to
crawl under, especially on the concrete garage floor!! It is a completely fictional Line set in the late 50’s with both steam and diesel. I grew up in the San Francisco bay area, but not close to any real railroads, and I was more interested in airplanes, so my concept of what should be there or not is way off. I still incorporated many of the elements that I have always wanted to have/model. It is currently 4 feet by 12 feet and made up from 3 modules.
It is mounted on a work stand that has wheels and leveling feet. If I ever need to bring a car into the garage, I can roll the layout into the corner.
The second phase of modules will reside underneath when not in use, to keep the garage from being taken over by my trains. There are 3 sections so far, each removable so that I can take it to another work area or right there on the stand and put it on its side to gain access to the bottom for ease of tortoise, wire, anything.
Along time ago I bought a bunch of Power Pole connectors, so each module is very easy to disconnect and add to. My given and druthers is large, I would love a passenger station and service area, and a double ended yard, but given the space constraints, I have what I have. I will have an interchange with a barge waterfront scene. I wanted a roundhouse and turntable and thanks to Charlie Comstock’s layout, I got those in a peninsula form. I am using code 55 and mainly #5 and #7 turnouts, although due to the shortage of turnouts I have been making #4’s with fast tracks and now am comfortable making anything with a good template as a guide. I have a few curved turnouts in my power plant and they work really well. One problem right now is the older loco’s on the code 55 track, kind of loud and a few have issues with the #4. My test loco is actually a Kato Mike that runs thru everything ( love that loco!!!) Having been in the airlines as a mechanic and then as an IQ inspector I’m anal about neatness and labels, it just make sense for trouble shooting, so I try and be as neat as possible and I document everything.
I also like tinkering around, so I have tried several wire joining techniques.
I use the suitcase connectors for bus/feeders, and tried and like the use of ferrule connectors for other groupings like the round house tracks. Ribbon wire for the tortoise to keep it neat. On layout #1 I used SPST slide switches mounted underneath with rods and knobs on the fascia, but on this one, I knew the yard would be cluttered and tight so I had a friend make me a diode matrix board for the yard and emptied my pocketbook with tortosies. The other switch panels I made with toggle switches and LED’s, although I made them using a 25 pin connector and an adaptor board so that if I needed to take the panel off to modify I could easily do that as well. ( way over kill)
I use the methodology of “follow the green light” when throwing switches and setting routes.
My original idea was to use a car card system that I got a long time ago and needs MS Access I made pockets on the fascia for that but a few months ago I had the first test ops session using switchlists and that went very well.
I downloaded “switchlist” and have been trying to learn it, but I’m new to the Mac and an idiot with this stuff. I learn from seeing and doing, so anyone nearby that can tutor me would be great, Did I mention I got beer !!
Now that I see so many great layouts and modelers on TRW I am pushing to finish a section before starting another. I definitely enjoy other’s engineer reports. It shows me how to think outside the box when it comes to scratch building. The creativity and ingenuity that’s out there is so awesome and makes me itch for the next phase in my layout. I got a wild idea for the next section, but that will have to wait. Ok thanks for reading this far. Any ideas, thoughts , comments
Welcome to the CMMMD.
Thanks
Miguel