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The track across the center is not so much for turning trains as it is to provide classic "out-and-back" operations. A wye would not offer the same option.So I guess this bit the dust? It was a more interesting-looking plan, IMO, and IIRC it was partially built.
Michael,Do the 3 industries above the road stay as a spur when the return loop goes away? With your location some kind of hills would be good. A small town would give the workers for your industries somewhere to live and spend their wages. A small park or lake could fit in too. Maybe some access roads to your industries? Since it looks like you are using a design program of some sort you could print your layout on a sheet of paper and do some hand sketching. Then you also have that nice future expansion area. Have you considered a house for your engineer? I would want to have one of those!Happy modeling,Bob
Well, so what happened to this one? IIRC, it was also under construction. Looks like it's based on the same benchwork. Also looks more interesting than the Tin Cup adaptation...
Ok, I'm going with the consensus and going to the last plan that David linked, but I am going to take off the row of industries for now and keep the Bald Knob staging (east end) for now. I think I'll have some room to add a couple of industries in Bald Knob. I'll also be able to eek out 18" and 16" curves for the outer and inner mainlines which will be good. David thanks for putting that layout back in the mix!
Michael, I'm not sure you need to remove the row of industries (north of the road). Why not simply reorient them so that the approach track is parallel to the staging tracks? It would mean you need a track crossing in there, but that's not a big deal. That would enable you to add a couple more staging tracks south of the road so that you could have both east and west staging right there... i.e. south of the road.