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I figured it was open-ended--I pictured it in my mind that way, with the road being sliced off on a long angle and the layout facia rising up to the level of the road surface to hide the back of the mirror. It would provide a more secure area for parked rolling stock, rather than having the tracks end at the very edge of the benchwork and subject to accidental bumps and such...
Ok, a bit more tweaking.. I added a caboose/runaround track.
I'm to the point where I have to decide what to do with this last part of my layout. My mostlyfinalized plan is here:, along with the rest of my progress thus far. I'm terrible as track planning, and particularly yards.. I basically want something to fill the space, without it being just PACKED with track. A place to store/sort some cars.. small engine storage and caboose. plus some switching options.
But haven't we now packed the area with track? Why is it necessary to have a loco facility here? Or a yard for that matter. Is there enough business in this area to justify a switcher base? Could a wayfreight job switch the town just as effectively?Seems like a good place for a large industry that would justify a two or three track yard. Plenty of room for a long run around track to leave the rest of the train while the crew switches the industries.If you don't have a copy, consider the July 2007 issue of Trains. Good history and explanation of wayfreights then and now. Lots of ideas that could make this little spot the most fun place on the whole layout.OTOH I may not be in tune with your layout goals at all. In that case, please disregard above. Steve
If a road engin pulls a train into the yard, how does it escape to the engine facility? Must it leave the train on the lead for a switcher to push into the yard?
How long will it be before they show us how to add DCC to a tree?