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The other issue with scanning is the garbled mess of an object you get back. In many cases it will take more time to clean it up than it would have taken to draw it in the first place.
Having said that, I have recently been fooling with making rock exposure models from lidar data and I think this kind of scanning is quite useful for some modellers. We worked a rock cut up last week with a lidar unit (six hours, four perspectives) and I am getting a 3D print of the resultant model soon. It will basically be a 100% accurate model of a particular outcrop. Kind of over the top, but the equipment was available and I like rocks! If it works out, I might try to make models/molds of some rocks that are tricky to simulate otherwise.