Author Topic: Ideas for revamping my HCD layout?  (Read 10170 times)

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Chris333

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Re: Ideas for revamping my HCD layout?
« Reply #45 on: August 25, 2012, 06:39:40 PM »
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The 44 tonner is about where I left it the last time I posted anything about it. Sound familiar?

Oh I know  :P

Lemosteam

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Re: Ideas for revamping my HCD layout?
« Reply #46 on: August 25, 2012, 09:45:49 PM »
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David, VonRyan, could the center stub pass through the backdrop and switch onto the first staging track for some extra in-building staging?  Instead of flats, the buildings could be angled and jagged at with sides paralell to the sidings so the divider has nice depth and hiding ability...

S Class

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Re: Ideas for revamping my HCD layout?
« Reply #47 on: August 28, 2012, 11:45:46 PM »
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You could also put a sprung switch on the curve on the piles to form an out and back arrangement.


Don't just look at the Harlem operations (as compact as they may be) New York Dock's Baltic terminal in Brooklyn looks interesting in a small space - or you could do parts of Bush Terminal in its various guises through the years (and subway cars ).

Or BEDT

Or Jay terminal.

Goddamn there goes my urge to start modeling New York again   :drool:
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Tony A

davefoxx

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Re: Ideas for revamping my HCD layout?
« Reply #48 on: August 29, 2012, 09:59:52 AM »
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Are the stub-ended tracks to the freight terminal near the ferry slip backwards?  If you think about switching cuts of cars onto/off of the ferry, you're going to have to do a runaround move each time.  Perhaps those tracks could come off of the trackage in the street, so they're in the same area of the layout but more efficiently switched.  OR maybe a runaround could be built into the freight terminal trackage.

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DKS

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Re: Ideas for revamping my HCD layout?
« Reply #49 on: August 29, 2012, 10:33:24 AM »
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David, VonRyan, could the center stub pass through the backdrop and switch onto the first staging track for some extra in-building staging?  Instead of flats, the buildings could be angled and jagged at with sides paralell to the sidings so the divider has nice depth and hiding ability...

The center stub could certainly be connected back into the staging yard, although I'm not clear on how much of an advantage this might provide. I'd also envisioned the building "flats" to be more 3D, as you suggest.

Are the stub-ended tracks to the freight terminal near the ferry slip backwards?  If you think about switching cuts of cars onto/off of the ferry, you're going to have to do a runaround move each time.  Perhaps those tracks could come off of the trackage in the street, so they're in the same area of the layout but more efficiently switched.  OR maybe a runaround could be built into the freight terminal trackage.

Nope, they are not backwards. Cuts from the ferry will need to be pulled back to the runaround in the street to spot in the freight terminal (an alternative is to have a second switcher waiting on the freight terminal switching stub to pick up and move ferry cars into the terminal after the other switcher is finished emptying the ferry). They could easily be reversed if this extra switching challenge is not desired. I'd also thought about connecting the freight terminal switching stub back into the street trackage for out-and-back ops, although I'd envisioned the freight terminal trackage slightly lower than the street trackage for added visual interest. A runaround in the freight terminal trackage would be quite a squeeze.
« Last Edit: August 29, 2012, 10:40:01 AM by David K. Smith »

Lemosteam

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Re: Ideas for revamping my HCD layout?
« Reply #50 on: August 30, 2012, 07:08:53 AM »
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The center stub could certainly be connected back into the staging yard, although I'm not clear on how much of an advantage this might provide. I'd also envisioned the building "flats" to be more 3D, as you suggest.


I just thought it'd be cool to pull more than the typical one car out of the warehouse (not sure how long the stub is), not necessarily an advantage.  I've been in auto plants where 5-10 auto parts cars are inside- it looks awsome inside the building and would look great being pulled out!  Also the cars could be switched with others behind the backdrop if desired.