the signals and switches are connected so that no conflicting movements can be made - assuming there are no trains in the blocks, if a route is set against eastward traffic, the first signal to the west would have a STOP aspect, the next signal west an APPROACH aspect, and the 3rd signal west a CLEAR aspect. when the route is no longer set against eastward traffic, the 1st and 2nd signals to the west would change to CLEAR aspects. .
i am trying to recreate the tower structure that existed on the PRR's Panhandle between the west portal of Gould tunnel and Frazeysburg, Ohio in the 1960's, a distance of 96 miles. there were 7 towers and 12 remote controlled locations plus numerous distant signals between those points. my "big idea" layout will have 4 towers and 6 remote controlled locations and distant signals as required. each tower will have a US&S styled panel to control the crossovers, sidings, and signals within that tower's segment.
my current layout represents 1 tower and the 3 locations it controlled (Morgan Run, Wally [WV], and Clow). current sensing block detection is probably the easiest to implement, so i would have to chop the layout into blocks. i already intend to switch to metal wheels, so i could make the system foolproof by adding SMT resistors to each car.
the tower system eliminates the need for a dedicated dispatcher and puts control of the layout in the hands of the train operators - this makes 1,2, or 3 person operating sessions doable. the biggest pitfall is not having a single person deciding which train has priority, but with a 2 track main and several sidings, i don't think it will lead to a mega-merger sized meltdown. each train operator would have to co-ordinate movements with the trains in advance and behind them - basically becoming the tower operator when their train is within a tower controlled segment.
i think that makes sense.
-steve