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Out of curiosity, which program are you using?
After browsing through this thread, I went ahead and hunted down Windows 3D builder to see if I could make sense of it. I was able to import an STL file from my architecture program, which has netted me some reasonably good first steps.But I'm struggling to understand what the tools do, and how to accomplish simple things like verify the scaling.Then there's the whole matter of applying textures, editing walls for thickness, adding braces, and all the other things I see you guys doing with your eyes tied behind your backs.Other than taking what I've imported and shooting it directly into the old Ender, what should I be doing? (If reading the directions is part of it, be advised this isn't the language I speak, so recommended shortcuts are always welcome.)Also, if there's a more intuitive software for the techically bewildered, please, I'm open to suggestion...Lee