I've gotten pretty good at carving out scenery - hills, mountains, etc. with a natural look. But on my last go-around - as well as this one, I am going nuts over tunnels near the edge of a walkaround layout area.
With long isles (23') I planned to use a couple of tunnels to break up scenes, etc. In about 15" of depth (it's a 30" island broken down the middle) I have no issue doing scenery until I come to tunnels.
- Should they "bleed" off the edge, or naturally end on the edge?
- Why do they always end up looking boxy and unnatural?
I've looked at doing some tunnels which would be easy to end at the table's edge - ie. a tunnel skirting a mountain with a steep hill of rocks, essentially an enclosed rockshed - but that doesn't look right either.
What am I missing? How do you design these types of tunnels in small depth spaces???
Thanks,
Lou