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Well, yes. Actually, if you look, I said that first.
Actually the problem is not what Pete said ("It sounds like the biggest problem is the amount of force it takes for the two half to spread allowing the other coupler to mate with first..."), thinning the inside of the fingers solved the force needed to couple, the face of the coupler is too narrow to align properly with the other coupler unless the cars are aligned with each other perfectly. Read the OP.Cheers,Bill
Actually the problem is not what Pete said ("It sounds like the biggest problem is the amount of force it takes for the two half to spread allowing the other coupler to mate with first..."), thinning the inside of the fingers solved the force needed to couple, the face of the coupler is too narrow to align properly with the other coupler unless the cars are aligned with each other perfectly. Read the OP.
That said, I've seen brakemen wrestling with prototype couplers, on straight track, that still weren't perfectly aligned. There are no centering springs on freight car couplers, so if one gets pushed to one side, it stays there.
In my own mind, I had hoped for a solution to eliminate the slinky effect and have more scale size couplers, thus I was trying to get the TSC to do what they were not actually designed to do.Kind regards,Bill
Bill, Have you tried using the Truck Restraining Springs to eliminate the slinky effect? https://www.micro-trains.com/index.php?route=product/product&product_id=342
Otto:I have not run my current layout since moving to a new state without the springs, as my current layout has no grades, I have only had time to set up one module. I have operated on other layouts with the same spring setup, with 15-25 car trains, on what I guess are up to 2% grades and did not notice any issues. Note, however, that in both cases, either multiple lashups were the order of the day, or engines with decent traction were involved, or pushers were involved. FWIW, the springs do not totally solve the problem, getting the exact same resistance on each car is not possible, so some cars will evidence more resistance than others, and that in itself will contribute to the slinky. Also note that having a spring on one side of the wheelset pushes the wheel set to the opposite side of the truck, and thus the two wheelsets in the truck do not exactly follow the same path, and that can cause the coupler on the spring end of the car to be very very slightly offset. Benefits of the springs is that they do make coupling moves easier, help eliminate some of the slinky and cars have less of a tendency to roll off if the track is not dead level. Not a perfect solution, but as far as I know, one of the easiest to implement.Kind regards,Bill
They would probably be fine for anyone modeling in Proto:160, if there is anyone. The 2mm folks in Britain are doing fine, so it would be possible here.
Just me I believe. There may be others, but not many of us. This is the reason I have no hesitation in fitting them to everything. I don't currently have a layout but I'll build it to work with the couplers, along with the tighter flangeways and wheel gauge.
Gareth:If you are going to make these couplers work, you will also have to tighten the track gauge just a bit. Otherwise the rail to rail sideplay potentially keep the couplers from aligning correctly. I am using FVW fine width wheels, which match NMRA standards in gauge, as well as ME code 40 flex, which is right on with NMRA widths. Still too much lateral play for these couplers.Kind regards,Bill