0 Members and 1 Guest are viewing this topic.
Unless you value being able to throw the turnouts from a throttle or computer, rather than from the control panel, DCC control of tortoises isn't necessary or especially worthwhile in my opinion.
But we need to be able to control his turnouts too, right?
P.S. Can you please quit your day job and come to Vegas to paint my backdrops? Those look outstanding!
Looking good Ed! Honestly, if the track at tunnel 10 is ~60", I'd just forgo detection in the helix and nod under to get back there when parking trains. The track at my 5th crossing of Tehachapi Creek is 57" and I have no qualms nodding under it to get into one of my access holes. I'm guessing you'll want to leave the fascia pretty short in that area to ease access; you could easily leave a clear view to the bottom few laps of the helix. They'll be far enough behind the scenery to be fairly unobtrusive, and/or they could be veiled by a curtain.
One of these could also be helpful:
For the visible main line, you should at least plan to include current sensors when you run the bus wire. You can decide later if you want to use them. In the meantime, 9 sensors will set you back less than $20.
Seeing these photos emphasizes how big your Loop scene will be!
From Ilmon all the way up to Tehachapi all the switches are #14 turnouts
Have you looked at Digitrax devices such as the BDL168 and the SE8C.
I just re-read this whole thread from the beginning and have determined that this layout is really gonna be something!
QuoteNot to pick nits, Ed, but on your plan on page 4 (which looks like it came from Anyrail), it looks like you have the track inside tunnel 9 completely tangent. The track there, including the entire section inside the tunnel, is actually on a slight left-hand curve from the perspective of an uphill train. The La Mesa club down in San Diego and my pike are the only two layouts I've ever seen that have modeled this correctly, though while I'm sure it was intentional at La Mesa, honesty compels me to admit that I did it strictly so the track at the bottom of tunnel 9 would come out at an angle that would allow me to cram in a semi-prototypical S-curve between there and Woodford, and I only found out the good news that it was actually prototypical months later after track was already laid. As seen here:http://redoveryellow.com/signals/tehachapi/033B_West_Walong_29311.jpg
Not to pick nits, Ed, but on your plan on page 4 (which looks like it came from Anyrail), it looks like you have the track inside tunnel 9 completely tangent. The track there, including the entire section inside the tunnel, is actually on a slight left-hand curve from the perspective of an uphill train. The La Mesa club down in San Diego and my pike are the only two layouts I've ever seen that have modeled this correctly, though while I'm sure it was intentional at La Mesa, honesty compels me to admit that I did it strictly so the track at the bottom of tunnel 9 would come out at an angle that would allow me to cram in a semi-prototypical S-curve between there and Woodford, and I only found out the good news that it was actually prototypical months later after track was already laid.
In some of the pics, you can see that there is a 30" square inner access area inside the helix, which is enough room to stand up and still have some elbow space.
You mean just the coils, right? It does sound like it would be smart to build them in from the start.
For the life of me I can only see 31 in your ASCII art diagram. That saves you a board. There may be a couple turnout blocks you don't really need either, but I don't think it you can save another board.
Unless you value being able to throw the turnouts from a throttle or computer, rather than from the control panel, DCC control of tortoises isn't necessary or especially worthwhile in my opinion. If you'll only ever dispatch from the CTC board, you don't need this. But if you want to throw the turnouts at the top of staging when you've ducked into the middle of the helix, you may like having this.
Here's my final advice on the matter (famous last words). Buy some or all of the detector coils now, figure out how you will install them in your block wiring, and wiring the busses and blocks with a plan for detection like you said. It's the cheapest component, and you'll be glad later if/when you decide to implement detection and signalling.
I was glad to see that the 2x4 was removed from across that hole.
Just briefly, but these are not really an option for me since I have an NCE command station not Digitrax.Ed
you can actually use the SE8Cs without the digitrax command station ..http://www.jmri.org/help/en/html/hardware/loconet/StandaloneLocoNet.shtml#se8csigwodtcs
I've been doing a bit more research on putting together a signalling system and CTC-style control panel. I'm intrigued by the possibility of using an Arduino microcontroller to drive the signal LEDs on the layout. The Arduino eliminates the need to implement signal logic in discrete hardware and provides a flexible programming platform that can be modified should the need ever arise. Here is my first pass at a circuit diagram:There is one circuit for each control point on the layout. A Tortoise drives the turnout points and controls the frog polarity and a set of panel lamps which show the state of the turnout (Normal or Reversed). An NCE BD20A uses current detection so that the Arduino knows when a loco enters the OS; this also drives a panel lamp on the track schematic. The panel switches and lamps are shown on the left side of the sketch and include a DPDT for the Switch control and an SP3T for the Signal control. The latter can be set to either Left, Right, or None. There is also a pushbutton switch with NO/NC contacts, the idea is to (approximately) emulate the Code button on a real US&S CTC panel by first setting the Switch toggle, then holding down the pushbutton for several seconds while the Tortoise actuates. The panel switches & lamps connect to the Arduino/Tortiose/BD20 over an 8-conductor CAT5 cable (plus a separate cable for the Tortiose motor wires).The Arduino is located in proximity with the CP and its hardware. The signal LEDs are shown on the right side of the sketch and connect to the Arduino thru some RJ11/RJ45 cables. The signals themselves are the Showcase Miniatures parts and use the 603 RYG LEDs.The Arduino drives each signal LED individually using its digital D0-D11 pins set to OUTPUT mode. The Analog pins A0-A4 are configured in digital INPUT_PULLUP mode. The Arduino reads the state of the panel switches and the BD20, and then sets each signal LED based upon a simple table. The table is a simplified representation of the prototype signalling rules, which suffices for my needs. For example, all signals will automatically drop to red whenever a loco enters the CP, and remain so for a programmed amount of time after the block clears. (At present, more sophisticated rules such as switch motor lock-out are not supported, but could be with a bit more software and hardware.)Programming the Arduino is pretty simple, almost ridiculously so. All you have to do is connect the Arduino to a computer over USB and fire up the IDE program. A single click compiles the program, downloads it to flash, and restarts the controller. Once programmed, you don't even need the USB connection to run the board.Here is a quick example of the Arduino in operation. As you can see, the LED connections are trivial, as was the code to blink them:I also have an updated version of the CTC-style panel here:This will be a sort of 'Mini Me' panel (no more than 12 inches wide) since a more authentic one would be too large and too impractical to construct (and I already have enough concessions that break authenticity, such as swapping East and West).This panel does not yet show any detection indicators for the hidden staging tracks, but one possibility is to have a set of ~20 bargraph LEDs on each track that show the location of the trains (that would require 80 individual optical detectors). One benefit to that approach over a current detection one is the ability to monitor progressing trains with greater resolution (i.e., no need to keep on an 'eagle eye' watch on the panel waiting for a hidden train to trip the end-of-block detector).More to do in the days ahead. Stay tuned! Ed