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Eric,I have to say that I'm confused. I don't understand why there is three yards in Altoona. The hump yard is obvious, as is the arrival/departure yard. What is the third yard? If one yard was removed that might be enough to declutter the area and give you a little breathing room between Altoona and the Curve.In my opinion, I don't see a hump yard working very well in N scale. The cars will probably roll too fast or, if the cars are too light, you'll be dealing with derailments from uncontrolled hard coupling, especially if truck mounted couplers. If you are going to build the hump, this would be one reason that it would be wise to have the hump yard up front. Michael's point about a northbound and southbound hump should be well taken. Potomac Yard was built this way, too.My preference would be a flat yard for classification and an arrival/departure yard.DFF
when you're working with a hump yard (or any classification yard, for that matter), you need a minimum of three sub-yards:1. An arrival yard.2. A classification yard.3. A departure yard.
Evidently, I really need to get cracking on this proof of concept to show that I'm not crazy for wanting to do this.
Wait, that's not a prerequisite?
Rare earth magnets or controlled electromagnets under the track as retarders.
Funny, I thought Eric was his own retarder
How about using jets of compressed air (between the rails?) to slow the cars down??
I just had a silly vision of a hopper car rolling gently down a slope...*PSSHHHT*...the air goes off and sends it skyrocketing through the ceiling...