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Think I'm on my 10th print for a simple loco body right now. Everything I keep changing is to get rid of ripples from the FEP tension. A big problem was large body mounting lugs inside the body. I finally took them off and will print those separately to glue in place later. Hey it got rid of the ripples.
Its funny, the early resin printers worked in reverse.
I don't have nearly the printing experience you have Chris, but this is something I managed to figure out early on... Big lumps of resin adjacent to thin walls is a recipe for ripples.Very interesting exchange of opinions in this thread...I agree with some of all opinions expressed. There's some science and basic math that helps, but ultimately success comes down to trial and error. My success rate, once a part it proofed out, is pretty high. The issue is getting to that point. I have some things that required 8, 10, or even 12 iterations before I had the part that I was hoping for.I do wonder if we've bottomed out on a practical pixel size (22µ)... One thing I'd like to see, aside from a larger format for DLP printers, would be (if) they could dial down the "pixel" size for DLP. Even though the current size is just fine, due to low light bleed, I wonder what parts would look like with significantly reduced pixel size for that type of printer. Logically, "smaller must be better...".We'll see... It'll be interesting to see what the next "big leap" in this tech will be, rather than incremental change (revolution vs. evolution).Jeff
DLP printers don't have pixels, since they don't have an LCD screen, and resolution is measured at where the light focuses on the inside of the Vat's FEP, NFEP...whatever relatively clear, flexible membrane is on the bottom of the vat nowadays, and what is measured is the size of the "voxels"...which is the diameter of the focused UV light in the X-Y axes, even though a voxel also has vertical dimension in the Z-axis.Cheerio!Bob Gilmore
Not a pixel, but a laser beam is round?