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Jeff, I wouldn't sweat this. We on TRW install lots of decoders, and they survive. Some even do it as a job. Even Mike himself is a successful decoder installer (sans this episode). Maybe he just needed to vent. I'm also surprised he allowed 3 decoders to smoke. I would hope that if this was me, I would have stopped at 2 and got to the bottom of the problem before installing a third one. But then again, talk is cheap.
I've done decoder installs... Several, but all motor only. My fav at the moment is the ESU Micro decoders. But they're about $30-$35, which is easier to stomach should I bonehead an install and smoke one. But I have, though not since the days of using the old Digitrax DZ123 low end decoders (which were even cheaper). I have gotten better with my installs (finally got around to buying the correct size shrink tubing for the tiny wires) and haven't smoked one in a while. So maybe I can/should brave a sound install... Jeff
LOL Jeff! The only difference between sound and non-sound are 2 extra wires for the speaker. Everything else is identical. Of course if you start adding extra capacitors or a real keep-alive module, then it would be 4 or 5 extra wires beyind a non-sound decoder install.Both sound and non-sound decoders are just PC boards with components on them, covered with a heat-shrink sleeve (or bare boards if using Next18 interface).Yes, I realize that the there is a cost difference, but the chances of blowing up a sound-decoder are similar to non-sound decoders. Either way it bays to be a fastidious and careful installer. Even if you screw up, manufacturers will repair or exchange the decoder usually for less than original cost.
Got it... Unnecessarily worried and paranoid. I guess I should just bite the bullet and buy my first sound decoder. May or man not do a keep alive. The custom mechanisms I build are equalized, so as long as the track is not absolutely filthy, they should be OK without it.Jeff