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Funny you should mention this. Each animation or animated scene is a stand-alone device, so the underside is pretty orderly and compact.
Knowing DKS, I wouldn’t expect it any other way.DFF
So good! I love your writing style that outlines these builds.
The level of complexity and detail you achieve are far above my abilities.
I've heard a lot of people say things like that. And I have to answer with, "Why not give it a try?" When someone says "I could never do that," to me that's a self-fulfilling prophecy. You don't know until you try, and if you fail on the first attempt, keep trying. It took me 60 years of practice to get where I am, so you're not going to catch up overnight. But, I'll bet you can surprise yourself if you start trying.
Here's one reason that I will admit... your "scrap bin"! How do you keep your stockpile organized? I know I've had many times when I'm like "I know I have xyz part somewhere..." but it could be in one of a dozen places. You seem to be able to deal with that easily. What's the trick?
Compare that to this:
Hey now! I must defend my honor.I actually know what's in most of those boxes. But not in that level of detail.Most of them generally hold big stuff (either equipment) or scenery materials.
I know, I know, just bustin' ya.But in all seriousness, the thing to start stockpiling now is parts cabinets. They're not expensive, and you'll be thankful once you start actually using them. Oh, and put your label maker to use, too. It helps--a lot! Over the years, I've found that only a very few things can be easily identified through clear drawers. Like brass tubing scraps and such. Labels also help keep you from just tossing a bunch of random stuff into a drawer... kinda like the "junk drawers" most everyone has in their kitchen...