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Something like that steeple in Sketchup. You could draw a circle and it will say 24 in the lower right box. That is how many segments the circle has. Select the circle tool and type in 8 and the circle will have 8 segments. Boom no angles to figure out.
And, more important, is there an ability to have the computer make surfaces that connect two non-straight, non-parallel lines, such as the ends of off-set cylinders like we see in the transitions from boilers to smoke boxes on steam locomotives?
One of the things that I have not seen mentioned in this thread is curved surfaces. Is there a set of spheres, cylinders and cones already programmed into the tools? And, more important, is there an ability to have the computer make surfaces that connect two non-straight, non-parallel lines, such as the ends of off-set cylinders like we see in the transitions from boilers to smoke boxes on steam locomotives?Those things seem easy enough to program into the tool, but hard to do "by hand" trying to draw on a computer screen.
......... more important, is there an ability to have the computer make surfaces that connect two non-straight, non-parallel lines, such as the ends of off-set cylinders like we see in the transitions from boilers to smoke boxes on steam locomotives?.....
I don't know if or how all programs do this, but in the programs I use, this would be completed with a Loft tool. I would assume most programs can do this, but years ago, this was one of the tools I would look for to see if a drawing program had all the tools I would need.... Jason
... And, more important, is there an ability to have the computer make surfaces that connect two non-straight, non-parallel lines, such as the ends of off-set cylinders like we see in the transitions from boilers to smoke boxes on steam locomotives?Those things seem easy enough to program into the tool, but hard to do "by hand" trying to draw on a computer screen.
@Sumner I'd also recommend learning about the form tool (that purple cube on the toolbar, Design workspace, solid). There are areas where lofting won't work that well and using a form or sculpting may be the solution.Sam
Those complex surfaces are often modeled with something called NURBS - Non-Uniform Rational B-Splines.I'm NOT making this up you know!