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I have been teaching myself to use Blender for this exact purpose. It is the only free software that I have found so far that can take textures (displacement maps), and apply them in a controlled way on surfaces without needing to manual "sculp" the textures. There are thousands of free texture files available online for every kind of surface from diamond plate, wood grain, shingles, cobblestone, cement, dirt, etc. I will say this though, diving into Blender is not for the faint of heart, and is completely unintuitive to my CAD oriented mind. Fortunately I have a cousin who is an artist and animator by trade, so he helps me when I get really stuck in Blender, and I help him with CAD issues. But check out what you can do with it once you get it working properly:
Thanks Tim, been following your work with great interest! Good idea.Blender really is a complementary skill to CAD that is worth learning in my opinion, as it opens up a world of possibilities in what we can design and print! I haven't gotten much into the organic sculpting side of things yet beyond simple edits of thingiverse models, but it seemed relatively straightforward as well.
It is in essence sculpting. I have 2 ways I do the wood grain. 1 is via Tinkercad. The Tinkercad part is by using math and then stretching the result. I will share the wood grain file I use.https://www.tinkercad.com/things/g5ifjBwAmsW-various-wood-grains
Could you elaborate on this a little more Tim? What's the "using math" part? Jeff
Best thing is to open the tinker cad document and look at the formula.
I could have made it easier for ya https://photos.app.goo.gl/xDUQYFgpLqLJRVGq9
Oops didn't see. All my photos of this layout are somewhere here on the Railwire. They are mixed in with my other HOn30 stuff.https://photos.app.goo.gl/9x2iPk8J6vu2ewC79https://photos.app.goo.gl/TY6wR78yYjhKxCAWAhttps://photos.app.goo.gl/zA2QwBCQPBWcevEQAhttps://photos.app.goo.gl/BagUeNHVXDt9YeDs8https://photos.app.goo.gl/1v57xMqxjMw82vcP6https://photos.app.goo.gl/G8vpSEdPEikyUiJj8The waterfront area that you left off was based on the Dolly Varden Mines Railway http://dollyvardenrr.com/