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My layout is in a 10' x 14' room. While I do have a passing siding and some storage tracks long enough to hold a 20-car train of 40' freight cars, and a passing siding that can also handle that, in practice, I limit my trains to 10 cars.Why? Because no amount of temporary insanity makes a 20-car train look good running on the main through a layout in such a small room, at least to me. Even with view blocks, mountains and tunnels, the train just looks like it's chasing its tail. A 10-car train looks like it actually "goes some place". The whole train can move from one logical place to another on the layout, without the head being in the next town or yard, while the tail is still coming out of the point of origin.The best-looking trains, I think, are the ones that make the scenery look "big" and the train look "small". In my case, a 5-car train looks just fabulous because it doesn't dominate the length of the scenery.If you have a basement empire that can achieve this look with a 50-car train, awesome. But I sure don't.
Also, the capacity of the industries being served on the layout. If each industry only has capacity to receive a couple of cars, shorter trains make sense. If you’re interchanging 40-50 grain hoppers at a time, that would require longer consists. So, for industries that produce unit train type consists, cut down on the number of tracks at the industry and you’ll reduce the train length to a manageable length.
I guess I need to weigh in here. I LIKE long trains. Almost every train I run is 50-60 cars, and since I model today they are longer cars. I do run one monster, 114 trinity hoppers with three locos up front and one pushing. Despite a nearly two per cent grade into and out of staging, it runs like a watch. For me, it's all about fun, and fun is running trains - L o n g trains.But rule 1.
Someone posted a while back to look prototypical you don't need long trains, you just want to not be able to see the whole train at once. If you are watching the loco and the tail end is hidden behind a hillside, it doesn't matter if the tail end is just out of view or there are another 100 cars that aren't visible. So if your layout has a lot of hills, trees and buildings that keep the viewer from seeing very far down the track, you don't need trains as long as sweeping prairie or desert layouts have. Even having to turn your head to see the caboose helps with the illusion.
OTOH, if you design the layout as a series of discreet vignetted scenes, you can get away with longer trains since focus is then framed by the scene, with the view of the train traversing the limited context as if you were lineside. This comes into play with small loop layouts, for instance, where there is a well-executed scene - @davidgray1974 's absolutely stunning layout is a prime example - where trains enter and exit the scene from a staging yard behind the partition.