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BTW, I can't see DKS's suggested track mods anywhere in his post - no picture in-line and no link. Any ideas why not?
Yes, this. Before deciding electrical questions, I would ask how the staging is to be operated. You actually have two staging yards, one following the other. This would work well if the intention is to have separate arrival and departure yards, with inbound and outbound crews ending or starting their runs and a staging operator turning and restaging trains inbetween, but it takes extra turnouts for equal number of storage tracks.If the plan is simply to come in, turn and be ready to come out, I would suggest just one yard, bypassed by the inbound main. If a run-through track is desired, only one track needs to be kept open, as opposed to two in the original design. The reversing section can be anywhere, even on the single approach/bypass track, provided it’s longer than your longest train.Just my two cents. Fun stuff, Otto K.
I fooled around with the staging and found kind of a composite of the many suggestions. I had to look up compound ladder, what a space saver!! (Attachment Link) The tracks are not by any means parallel but you get the idea. So the PSX-AR would control the lead switch with gaps on the tangent and diverging route?Thank you again gentlemen.~Dennis
Dennis.. Looking good.. Also To your question - "the PSX-AR would control the lead switch with gaps on the tangent and diverging route?"".. Yes.But.. If you put the insulators on the rails on the frog end, you will need to use a snap coil switch machine on the turnout if you want the PSX-AR to auto throw the turnout when a reverse in polarity is detected.If you want to use a tortoise machine, then you will need the gaps to be further away from the frog to give the switch machine time to throw fully.I used a old H&M snap coil switch machine with insulators on the frog end at the rail joins on an Atlas C55 turnout and the PSX-AR was quick enough to find the need to do the auto reverse and throw the switch machine before the loco reached the frog. The PSX-AR has inputs so that you can add a manual switch to throw the turnout manually also.
Dennis, much better use of space, and turnouts. I would consider putting the reversing block on the single track approach track; no need to mess around with multiple tracks, switches, potential derailments, multiple trains etc. Just make sure the AR block is longer than your longest train. I have a similar, though a bit larger, staging yard, pic below. (I started some of the sidings before the turn to max out the use of available space, but that’s obviously not necessary).Good luck, Otto
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Same here , photos from other people show up just fine though ........Mike
^^^ This. If you put the yard/balloon under the AR, and gap the tracks just beyond the frog of the lead turnout, you'll never have to worry about bridging gaps at both ends of the AR section, since they would foul each other. The wiring isn't complicated if you have the bus feeding this yard first pass through the PSX, like a normal circuit breaker.There are no special issues with Tortoises in a yard like this. But are you sure you want the lead turnout to auto-throw? The only situation I see that being advantageous is when you just want to run a single train around the loop. In most -- perhaps all -- other scenarios, you'll have to be lining yard turnouts, so you might as well include the lead turnout in any route selection routine.