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Do I do a backdrop divider down the whole length? That would be awesome at shows, but 98% of the time the layout sits in a corner of a room where a backdrop might be obtrusive.
OK, so here's a starting point. Now before you go, "What kind of crazy-a$$ spaghetti bowl is this???", hear me out. I started with all of your givens, and druthers, then added on all of the subsequent discussion elements. Yeah, tons of track, lots of tunnels (which would require all sorts of removable scenery, etc. for access). But it's easier to pick and choose what to keep, and back the rest out.Green track is lower loop, at 0". Blue is upper loop, at 2". Aqua is a connection between the two loops. Grade is 3.3%. Minimum radius is ~11". Track is all Peco Code 55. As a possible bonus, the connector between loops reverses normal loop travel direction.OK, have at it.
With either one, what about scenicing the layout as one of the places that the Rio Grande and CM crossed each other? Even with your original plan, you could use strategically placed tunnels to hide the connections between levels. The effect might not work while operating roundy-round, but it gives you an excuse to run Rio Grande trains, and you could easily stage for photos.
Dave, I know my suggestion isn't quite what you're looking for but I've always had a soft spot for the HOn3 Red Mountain Railway from the MR book 48 Top Notch Track Plans. The over all size is 6x8 IIRC however it is point to point. Even if you don't utilize the whole plan is there something you could do based off the towns of Bendair, and Red Mountain? Edit: You could keep the two towns mention on the same level so you don't have to worry about grades, possibly straiten out Red Mountain and then connect them to each other with a loop. You'd still have a mine in Red Mountain, a trestle, a yard, an ore chute in Bendair. Just connect them with on the right side with a loop, and use terrain and backdrops to suggest the elevation.Jason
The HOn3 layout scratches your ops itch. If it's a display layout, then treat is as such. That's really all mine is. Since you're leaning toward a couple of small time branch lines, not really a full on main line railroad, two sleepy loops, one up and one down that cross over each other will provide plenty of visual stimulus for the three and a half minutes that any given individual will pause to look at it. You could still do the yard and the town trackage so you can fiddle with it while the strollers roll by, but mostly they'd be opportunities to make some railroady scene elements. You may never use the switch or the grade during a show, or at home when it's time to JFRTM. When you want to bump knuckles, you're going to do that on the infinitely less frustrating RGS.KISS and build a display loop, and then work your magic with scenery and structures. That's what's going to grab people's attention at a show. They could care less where the trains go or whether they have anything to do.Lee
I like the separate loop idea, because this is merely a display layout and not for serious ops. But, since I know little about your prototype, I'll float a question or two to possibly spur some brainstorming:With two separate loops, could you do two competing railroads, e.g., D&RGW and CM? That could justify the two parallel trestles and add variety to your fleet. Yeah, it would add cost to the project, but, as Chris pointed out, you'll save thousands of dollars on portals.How about one in narrow gauge and one standard gauge? However, this would be Nn3 on a display layout. Uh, maybe not.DFF
Well, it looks like I'm too late to help Dave. I just threw this together and while it might need a little massaging, I think the Jerome & Southwestern could easily be done in 30x60.I used Peco C55 and 11.1" minimum radius. (Attachment Link) By the way Dave, I think the plan you came up with fits the bill quite nicely.