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A light spray of brown or gray paint, in between the rails to simulate accumulated oil and dirt, will reduce the contrast between ties and ballast and painting the sides of the rails a dark, flat brown color will hide their shine.
The plan is to build two road crossings near each end and then model the street that is on each side of the track between the road crossings. Small, but I think I can get the effect by modeling a city block of buildings on about two thirds of the module and Ashland’s passenger station on the remaining one-third.
While that is a perfect little snippet out of Ashland (and includes the station), I was thinking either that or skip a block or two south and use this stretch (along with the station), which might be a little more photogenic. I haven't decided yet. Thoughts?
The reason that I think I want to do two road crossings is because you have to remember that the module will be connected to other "random" modules. It would be best to terminate the road parallel to the tracks. I'll definitely do the English Street crossing, but I'm thinking about making the other road crossing Henry Clay Road. I guess that would make this an LDE. I'm thinking that I should put the road crossings as close to each end as possible, especially if I get crazy and build another Ashland module (the next block(s) south). Thinking about it further as I type this, I think I will do as much as I can between English Street and Henry Clay Road that will fit this module. Hey, I just noticed that the Henry Clay Inn might make the cut, @basementcalling:
If the leveling holes an up in the street, use manhole covers!Lee
The reason that I think I want to do two road crossings is because you have to remember that the module will be connected to other "random" modules. It would be best to terminate the road parallel to the tracks. I'll definitely do the English Street crossing, but I'm thinking about making the other road crossing Henry Clay Road. I guess that would make this an LDE. I'm thinking that I should put the road crossings as close to each end as possible, especially if I get crazy and build another Ashland module (the next block(s) south). Thinking about it further as I type this, I think I will do as much as I can between English Street and Henry Clay Road that will fit this module. Hey, I just noticed that the Henry Clay Inn might make the cut, @basementcalling:Yes? No?DFF
Including both the English St and Henry Clay Rd grade crossings would serve to bracket the scene on this module.My previous suggestion to also include part of the block south of English Street was based on the lack of buildings (except for the single long, narrow one) between the station/Henry Clay Inn and Henry Clay Rd - especially if this is going to be a 'one and done' project.OTOH, if you're giving consideration to constructing another module to represent the area south of English St, then that would open up more possibilities.
Yes. Hell yes. If you ever head that way to do photo research, let me know. I'd tag along for the entertainment value.I like the idea of road crossing to road crossing. I think your big issue though will not be the length of the scene, as Ed K says you can always add more modules if one isn't a cure but an inspiration, but the width of the scene. A standard width TTRAK module doesn't allow very much foreground space, so modeling anything other than the northbound lane of Railroad Ave will be tough in front of the tracks. I don't think you need much as that side of the tracks is parking lot and trees, but the trees might be right on the front edge and easily broken, as they may hinder your reach.The Richmond NTRAK club, RANTRAK is getting a TTrak layout together as some members begin building modules. They have an outstanding model of the old Richmond passenger station on a module, or did a while back, but I haven't seen any of their TTrak modules that are based on local prototypes.Here is a thought of another proto scene from Fredvegas. The old station is now a German restaurant. Expensive one, but very good. (Attachment Link) That's the overhead shot. Lots of parking lots and streets with elevated trackage, so module construction would be more complicated. (Attachment Link) Here's a street level image. Walthers makes the overpasses easy, but a module set would need two of them. Probably a triple in length.