Step one is to finalize the industrial tracks so I can see what I have to work around.
I wanted to add a new siding for the big factory, so one more short radius peco switch and a hard left turn will get it.
I can make a warehouse addition to the brick building, or perhaps a coal dock and a power house for the factory.
I can also re cut my foam core base, which is removable to access track below, so the siding can be fixed, and the removable bit can be just under the building.
That can then be secured to the backboard with some magnets to keep it from shifting around.
For the sidings, I'll do some simple i-beam bridges to cross the ravine,
Hopefully truck mounted rapido couplers won't make switching this a nostalgic romp through the darker corners of my vocabulary!
So now the project will not only enhance the scenery, but also the play value of the upper branch!
Lee