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I think the thing that always sticks in my head while working on my layout, or helping someone with theirs, is "am I making a model railroad, or a model of the real world?". It's possible to build a very nicely done model railroad that bears only glancing semblance to the real world (of the large, well known layouts in my area comes to mind). If that's the goal, then make the decisions you need to to fulfill that vision.If the goal is making something that makes you sit there and think, "damn, that looks real", then you might have to make different decisions.
I do enjoy stirring the pot. Dave(s), I think you'll do just fine. But I do enjoy being the little cherub on your shoulder from time to time.I think the thing that always sticks in my head while working on my layout, or helping someone with theirs, is "am I making a model railroad, or a model of the real world?". It's possible to build a very nicely done model railroad that bears only glancing semblance to the real world (of the large, well known layouts in my area comes to mind). If that's the goal, then make the decisions you need to to fulfill that vision.If the goal is making something that makes you sit there and think, "damn, that looks real", then you might have to make different decisions. This is not an admonition, nor instruction, but merely provided as food for thought.
One thing about "starting over" is that you only acquire the cars and locos that are pertinent to what you are doing. One doesn't have money tied up in equipment that sits in a box.
I do enjoy stirring the pot. Dave(s), I think you'll do just fine. But I do enjoy being the little devil on your shoulder from time to time.I think the thing that always sticks in my head while working on my layout, or helping someone with theirs, is "am I making a model railroad, or a model of the real world?". It's possible to build a very nicely done model railroad that bears only glancing semblance to the real world (of the large, well known layouts in my area comes to mind). If that's the goal, then make the decisions you need to to fulfill that vision.If the goal is making something that makes you sit there and think, "damn, that looks real", then you might have to make different decisions. This is not an admonition, nor instruction, but merely provided as food for thought.
@Ed Kapuscinski,I've decided that the more prototype you attempt to go, the more stressful this hobby becomes. Thanks,DFF
@Perhaps I'm just looking for "realistic-looking" rather than looks real (if that makes sense).
Makes plenty of sense to me. In my own case, I made a layout that looked 'right' for the time and place (or as close as I could do, anyway) with little regard to making it an exact representation of the real place. Someday, I might rebuilt sections to be exact representations of the real-life places I modeled, but without good photos of the structures I'd like to have, I don't think that'll happen.
The most important thing is just to establish the "feel" of where you are modeling regardless of how much of the prototype that you follow. The most successful efforts usually have some sort of proto-freelancing going on, i.e. is it plausible? Is there a vision for the layout/line that is being shown? Achieve that and a lot of the "model-railroadiness" is overlooked. I follow a prototype and there are elements that are close, a few that are exact, a lot is inspired/based on actual practice, and some is literally filler done to tie scenes together in the most realistic manner possible. We all have to make some sort of compromise otherwise we will end up in "analysis-paralysis" and never build anything. I've never been to the Carolinas, but if v3.0 is done to the same scenic level as v2.0, it will look right to me comparing to pictures that I've seen.
Thankfully, more than one person has said v2.0 made them think of the Carolinas, so, using the same scenery techniques, I should be able to pull it off again in HO. I really look forward to modeling kudzu in HO scale. Kudzu Jesus in HO will be much easier. DFF
Sound or it didn't happen