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<snip> 3) Lengthen the tail track on the branch by elevating the entire branch and branch staging up so that it clears the main below, go over top of the main to at least the table edge on the staging side and possibly beyond it. That rather defeats the entire HCD concept and puts you back to a cookie-cutter table approach on a grid.Generally I like the concept a lot, but I'd drop the 'main' staging yard in elevation to the point where I could clear the branch activity over top of it. All kinds of things could happen if you did that.
Is such a grade prototypical for the Red Oak area?MH
Honestly there is only so much you can do on a door. A loop with a couple sidings and a spur on the front side and a couple sidings and a spur on the back (or a viewblock and staging on the back). .... What I mean is, the track plan isn't generally the interesting part of a door size layout. ... but you have to give them credit for doing something different and not going for the obvious reverse loop or worse. I'm looking forward to seeing the last installment where they usually discuss operation and see how it comes together. Is there power assigned to the branch, or does part of the mainline job power break off and make the run up the branch, or something else?
EDITED: From the plan, it looks like the off-scene branch line could handle a 50-foot locomotive, 4 40-foot cars, and a caboose (about 21 inches). That might be good enough for a small local.
Can anyone explain why one would need that much staging for such a small layout? Each of the industry sidings can handle 2-3 cars...