Author Topic: Module #2 Progress: Sugar Beet Refinery  (Read 3896 times)

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Kisatchie

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #15 on: October 28, 2014, 10:36:20 AM »
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Amazing how different it looks in brick vs concrete.

I agree. I prefer the brick look.


Hmm... I prefer a
banana daiquiri...


Two scientists create a teleportation ray, and they try it out on a cricket. They put the cricket on one of the two teleportation pads in the room, and they turn the ray on.
The cricket jumps across the room onto the other pad.
"It works! It works!"

dnhouston

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #16 on: October 29, 2014, 04:45:00 PM »
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I'm liking this kit more and more  :D
Any possibility of including a sheet with some "plug" or "delivery door" replacements for some of the lower windows?
I can see taking a portion of the first floor and replacing some of the windows with door-plug-door-plug-door to make a rail delivery location for several cars.

CacheJunction

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #17 on: October 29, 2014, 05:46:55 PM »
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I'm liking this kit more and more  :D
Any possibility of including a sheet with some "plug" or "delivery door" replacements for some of the lower windows?
I can see taking a portion of the first floor and replacing some of the windows with door-plug-door-plug-door to make a rail delivery location for several cars.

Can you show me an example? Hold the daiquiri.
« Last Edit: October 29, 2014, 05:51:44 PM by CacheJunction »
David C
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dnhouston

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #18 on: October 29, 2014, 11:52:40 PM »
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Probably a poor choice of wording on my part... :facepalm:

for "plug" I meant where the window is bricked in like this

 

and for the delivery door something like this

 


dnhouston

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #19 on: October 30, 2014, 03:02:03 PM »
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Roughly, this is what I am envisioning.....

CacheJunction

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #20 on: October 30, 2014, 08:06:09 PM »
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ok...well now I'm liking it more and more. What I could do is just include all the brick pieces that are cut out of the bottom windows. Then, instead of the window frames glued to the mullions behind, you could just glue the brick piece over the top. The windows are pretty large for a door, but I could cut a doorway in the 'plug' pieces and include the freight doors that I currently have on the loading dock on the other side. Is that a tie attached to the bottom of the doorway?
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dnhouston

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #21 on: October 31, 2014, 10:33:49 AM »
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Sounds like a plan!  :D
and yes, that is a tie attached as a "bumper"

MVW

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #22 on: October 31, 2014, 03:32:57 PM »
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Is that a tie attached to the bottom of the doorway?

Or are you just glad to see me?  :D

Seriously, though, I love what you're doing, and the flexibility you could provide by providing the plugs and doors. Very nicely done.

Jim

CacheJunction

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #23 on: November 07, 2014, 02:53:25 PM »
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Any possibility of including a sheet with some "plug" or "delivery door" replacements for some of the lower windows?
I can see taking a portion of the first floor and replacing some of the windows with door-plug-door-plug-door to make a rail delivery location for several cars.

What do you think?

David C
Bergen National Laser
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Kisatchie

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #24 on: November 07, 2014, 03:00:45 PM »
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What do you think?



Looks good to me! I wish I had a layout to put one on.


Hmm... I wish I had
some termites to put on
my plate...


Two scientists create a teleportation ray, and they try it out on a cricket. They put the cricket on one of the two teleportation pads in the room, and they turn the ray on.
The cricket jumps across the room onto the other pad.
"It works! It works!"

StewRRFan

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #25 on: November 07, 2014, 03:52:39 PM »
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Yes.  That looks great.

dnhouston

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #26 on: November 07, 2014, 09:35:05 PM »
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Perfect  :D
How many doors and brick sections were you planning to include?

CacheJunction

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #27 on: November 07, 2014, 11:36:22 PM »
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Perfect  :D
How many doors and brick sections were you planning to include?

I was going to include all the brick sections for the first floor; I would just be throwing them away anyway. Right now, the plan is to include six large doors and two small doors, plus the two doors for the loading dock in the back.
David C
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dnhouston

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #28 on: November 07, 2014, 11:52:41 PM »
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Awesome!  Thanks for including the extras  :D
« Last Edit: November 08, 2014, 05:20:24 PM by dnhouston »

CacheJunction

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Re: Module #2 Progress: Sugar Beet Refinery
« Reply #29 on: November 08, 2014, 10:28:24 PM »
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Almost done...



David C
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