0 Members and 2 Guests are viewing this topic.
Cody,will you get this done before or after you finish the wagontop boxcar castings? I shouldn't be saying this to you - I'm a king of unfinished projects!
Since you're planning on running the animated RPO on DCC trackage, wouldn't an accessory decoder to control the solenoid be a viable option?
Reading the instructions (I kept a few of them, I started with 20 of them) it says that there is a protection switch inside that prevents it from melting, plus the casing is metal. I actually have a couple that aren't complete and there is indeed some form of switch there (they call it a 'commutator' to "switch the power", but it is really just a simplistic slide-switch).The action isn't as jolting as it could be, but since it is parallel to the direction of travel I would think that the action of the solenoid wouldn't be detrimental. I recall the memory wire you talk about, but its shrinkage/expansion factor is much too small for the catch-hook, and it appears as if it retracts too slow compared to a spring pushing on the solenoid, or especially if I was to add a third contact to apply power to retract the arm rather than a spring.-Cody F.
Hi Cody:An interesting project! FYI: once you perfect the working RPO on the MTL car, you can apply it to the Hell Gate Models prototypical PRR BM70k. It comes with the doors already open. We will have a small run of these cars (and the B60b) soon.Doug Nelson
Some of the mail poles could be rotated for that very reason - to allow wider freight loads, and in some cases large steam locomotives, to clear them.