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It's not a crossing--as noted previously, one track rises up over the other, based on this prototype industry:
I think it's pretty close...
Watch the angle of the turns--they were originally plotted around 90-degree intersections (the red L is 90 degrees for reference). You may have wanted them to be angled, but I think they work better squared. Also, watch the radius of the curve circled in blue; it looks really tight, and it can be a lot broader.
...how undersized most of the commercial models are.
Liking the streetcar addition...I've used Tomix Wide Tram track several times with great success. It mates up perfectly height-wise with foamcore and the addition of a few extra Tomix feeders makes gives reliable operation...Jeff
Wow, this concept has really advanced. I like how you are detailing the scenery and towns relative to the trains- it gives it so much context and feels quite realistic.
I'd hate to hit that turnout (switch? ) at Disney the way it's currently aligned.
What's the reach at Mystery Manufacturer? It looks like it's pretty deep in there, and you'll have to reach past parts of the building to reach the tracks.