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That light reminds me of the top of these:http://1.bp.blogspot.com/-tnfLB9gQnaQ/TfHYDgvft3I/AAAAAAAAaoI/-6ZGQcgf-i8/s1600/The-War-Of-The-Worlds-13.jpgDoes yours also have a heat-ray option?
Looks a little funky during daylight, but when the lights are dimmed...Lee
They are perfect for modular layouts as they can be removed for transport, and reinstalled within minutes during set up.
I first saw these lights about 4 years ago at Toy Fair in Germany, so the company that makes them has been around at least that long. I feel fairly certain that they will be around a while longer.
This is why I like them. The dumbed down with the resistor already there. For the average modeler out there, this fits the bill. I think you guys are being a bit rough.Honestly, I don't get too excited about lights. Once you start putting in working street lights, you better start lighting interiors, and car headlights and tail lights too.
I don't think we're being too harsh on Atlas. Gotta remember that we are a bunch of cheap bastards who would rather roll our own sometimes than spend cash. They are near lights but I also think the price is a bit much.
This is why I like them. They're dumbed down with the resistor already there. For the average modeler out there, this fits the bill. I think you guys are being a bit rough.Honestly, I don't get too excited about lights. Once you start putting in working street lights, you better start lighting interiors, and car headlights and tail lights too.
Honestly, I don't get too excited about lights. Once you start putting in working street lights, you better start lighting interiors, and car headlights and tail lights too.
Yes, they are pretty bright, but so are your typical soda vapor cobra heads downtown. I like the way it provides a nice wash of light over the buildings nearby, not just a pool of light on the ground.Lee