Author Topic: Seaboard Central 2.0  (Read 418634 times)

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basementcalling

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Re: Seaboard Central 2.0
« Reply #2100 on: January 12, 2016, 01:29:29 PM »
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Thanks, but I like mine much better than that one.


Oh, I agree. But you know how things go right after you finish a scratchbuild.
Peter Pfotenhauer

davefoxx

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Re: Seaboard Central 2.0
« Reply #2101 on: January 12, 2016, 09:07:20 PM »
+2
I got a coat of my go-to concrete color on the bridge tonight:



DFF

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OldEastRR

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Re: Seaboard Central 2.0
« Reply #2102 on: January 12, 2016, 09:51:21 PM »
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Standard layout scenery construction, where all  the scenes need to be linked visually, is quite a detriment to making realistic scenes. Especially on a small layout, where everything is crushed together. Hard to blend in a small rural siding right next to a major urban manufacturing core, next to a mountain, next to a sleepy port town. (Not saying that's what you have, just an example). I'm trying double-faced backdrops and open breaks in the scenery to visually and thematically separate areas. This sometimes means open areas of benchwork both large and small. Though they can be used for access sometimes, that's not their main function. One way to describe it is to think of it as an around the wall layout that's been condensed and adjusted to fit in a free-standing benchwork version -- in effect shrinking the open space in the center to much smaller areas.
It's a concept that takes a new way of thinking and especially observing. The layout is not seen as one whole panorama but individual scenes separated by only a few inches of open space.

basementcalling

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Re: Seaboard Central 2.0
« Reply #2103 on: January 12, 2016, 11:06:17 PM »
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I got a coat of my go-to concrete color on the bridge tonight:



DFF

Model Master Light Aircraft Gray cannot be beat for a base concrete color. Still trying to find an acrylic match from Wally World or Michaels with no luck. About tempted to go to Lowes and ask for a custom mixed color in the 12oz bottle.

Looking good, Dave. Add more white and call it a wrap. Model a snow scene and I am sure that will help the real stuff show up. :)
Peter Pfotenhauer

wm3798

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Re: Seaboard Central 2.0
« Reply #2104 on: January 13, 2016, 10:31:33 PM »
+3
I always used straight up grey primer as a base, then went back with mists of flat black and red primer to weather it a bit.



The turntable pit above is a good example...

Lee
Rockin' It Old School

Lee Weldon www.wmrywesternlines.net

davefoxx

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Re: Seaboard Central 2.0
« Reply #2105 on: January 14, 2016, 08:23:29 AM »
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@wm3798,

. . . and it does (did) look nice.  Too bad Ed filled in the pit.   :trollface:

DFF

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Ed Kapuscinski

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Re: Seaboard Central 2.0
« Reply #2106 on: January 14, 2016, 08:58:33 AM »
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Lol. The pit does still remain though, for Lee to tie to a brick and throw through Walthers window.

davefoxx

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Re: Seaboard Central 2.0
« Reply #2107 on: January 14, 2016, 09:41:25 AM »
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BWAHAHAHAHAHAHA!!!

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basementcalling

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Re: Seaboard Central 2.0
« Reply #2108 on: January 14, 2016, 11:01:22 AM »
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Lol. The pit does still remain though, for Lee to tie to a brick and throw through Walthers window.

Please. With a note to make more N scale.
Peter Pfotenhauer

rodsup9000

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Re: Seaboard Central 2.0
« Reply #2109 on: January 14, 2016, 01:48:46 PM »
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 Just got caught back up on your layout. The overpass came out awesome.
Rodney

My Feather River Canyon in N-scale
http://www.therailwire.net/forum/index.php?topic=31585.0

davidgray1974

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Re: Seaboard Central 2.0
« Reply #2110 on: January 20, 2016, 11:02:11 PM »
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Any updates on the pine trees Paul is making for you?  I'm anxious to see them on your layout.  The last pic he posted of them really looked amazing.

Modeling the L&N, well at least a few times a year.

Chris333

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Re: Seaboard Central 2.0
« Reply #2111 on: January 29, 2016, 08:05:39 AM »
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I smell an update to the boxcar roster:
https://www.nscalesupply.com/MTL/MTL-12200100.htm

davefoxx

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Re: Seaboard Central 2.0
« Reply #2112 on: January 29, 2016, 08:47:45 AM »
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I smell an update to the boxcar roster:
https://www.nscalesupply.com/MTL/MTL-12200100.htm

Hmm.  Pop the running board off and weather it heavily as a 1960s-era car and paint scheme surviving into the early to mid-1980s, and it could work.   I'll have to go look for a photo photo for inspiration.  Thanks for the heads-up!  :)

DFF

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davefoxx

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Re: Seaboard Central 2.0
« Reply #2113 on: January 29, 2016, 08:55:26 AM »
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Any updates on the pine trees Paul is making for you?  I'm anxious to see them on your layout.  The last pic he posted of them really looked amazing.

@davidgray1974,

No news, but I'm not placing any pressure on him.

DFF

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Ed Kapuscinski

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Re: Seaboard Central 2.0
« Reply #2114 on: January 29, 2016, 09:32:52 AM »
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Hmm.  Pop the running board off and weather it heavily as a 1960s-era car and paint scheme surviving into the early to mid-1980s, and it could work.   I'll have to go look for a photo photo for inspiration.  Thanks for the heads-up!  :)

DFF

Do share when you find said photo, too... asking for a friend... lol.