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I understand what you're saying. But how much texture do we want to give dirt? I can see giving it "rolls" and "dips" and basically keeping it from being totally level due to the strata underneath, however I'm not sure dirt merits a texture... But maybe it comes down to where you live. I know here in western NY, NW Pennsylvania, there just isn't much texture to it.
I'm actually aiming for a wet spring look - which is common, and usually leads to a wet hurricane season look!
Quote from: MichaelWinicki on March 08, 2010, 05:58:46 PMI understand what you're saying. But how much texture do we want to give dirt? I can see giving it "rolls" and "dips" and basically keeping it from being totally level due to the strata underneath, however I'm not sure dirt merits a texture... But maybe it comes down to where you live. I know here in western NY, NW Pennsylvania, there just isn't much texture to it. I think a large part of what to use--and where to use it--comes from artistic interpretation. In our modeling, we're usually trying to evoke a sense about a scene, more than trying to reproduce it sand grain by sand grain. I don't think it can be distilled down to an exact science, particularly for smaller scales where we need to be less literal in our interpretation and make more artistic compromises to get a scene to read right. Thus, we may need to experiment in order to accomplish our goal with our scenery.The first step is of course to research the area we are modeling in order to get the color palette down and get a feel for the right land contours. Then we need to set about developing the scene by building up layers of color and texture. Some of us may need a lot more dirt than others; sometimes the texture may need to be varied. Building small test dioramas may be helpful in getting the right combination of color, texture and contour, or a willingness to go through some iterative cycles where parts of the layout are built, torn out and rebuilt.BTW, would it make sense to move this thread into Modeling Tutorials and Hints? It seems to be taking on a direction well suited for that area.
This may have been mentioned in this thread already - if so, I apologize. Next time you're at the big box home improvement center of either the blue or orange flavor check out something called "sanded tile grout." It comes in a variety of textures, earth tone colors, and makes ideal ground cover without the need to bake out little critters or deal with the clay that's in most soils (at least in the eastern US).Marty
have you ever used "dirt" under your ground foam? If so, what brand and size?
What a number of you have described sounds like a technique that was popular in the 70's called zip texturing.
Quote from: mionerr on March 09, 2010, 11:04:41 AMWhat a number of you have described sounds like a technique that was popular in the 70's called zip texturing.Zip texturing! Wow, talk about a blast from the past. I first recall reading about zip texturing in Model Railroader's first major N scale layout feature. I don't recall the issue or the title--any N scale old-timers here remember? They used all Arnold Rapido stuff. Was that Gordon Odegard?