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I meant in the helix where visiblity isn't an issue. I was thinking an elongated helix with a smaller inside radius with a foot or so of straights between curves on the left side to give you an easier grade, but not take up as much space width wise. You should definitely double track the helix as when I had helices in my plan on XtrckCad and ran some trains on it, at 30/40 scale mph, it would take 2 1/2 minutes to traverse at 6/7 lap helix and that could become the choke point of the line,Phil
Ed sed: "I really like the feeling of it it being "part of a system", doing things like traffic modeling, etc... and a branchline doesn't do that."...other than the industrial area would keep the "system" fed. In addition to the traffic modeling, you have to factor in entertainment/play value. On the one hand, you want to represent a busy main line with lots of through traffic, and a semi busy terminal to deal with some of that. That's fine. Big staging, trains show up, glide around, and disappear.My layout can do that, too, with the added interest of the division point operations, with set outs, power swaps, and the like.But it's the industrial switching stuff that's the meat and potatoes. What's the point of setting out a cut of cars in the yard, if they're aren't going anywhere? Likewise, isn't it more fun to drag a load from a loading dock run it down to the outbound interchange track, and really feel like it's going somewhere? I know you plan to include some switching, and there are plenty of opportunities to do that in the concept. But you also pine for the brick canyons of south Philly... and the modular switching district is your opportunity to scratch that itch, and even use it as a traveling display...Consider also that your space really is confined. Even with a second deck, through trains will make the circuit pretty quickly. Other than getting hung up in the helix for a few minutes, or having to pause at CP Nowhere to wait for a meet, you may be overestimating the value of that thru traffic. I know I did.Just a thought (or Lee
Of course, after walking into the Surround Sound equivalent of Model Railroading that is Howard Zane's, I'm inclined to agree with Steve and Sizemore that there needs to be a powerful visual component to just walking into the room. Lee
How long will it be before they show us how to add DCC to a tree?