0 Members and 4 Guests are viewing this topic.
If I were to do four tracks, whichs definitely a druthers (but not a given) I would need to ensure the innermost curves are still roughly 13" or better. This really brings me back to the cockpit which I was talked out of.
Not necessarily. As I wrote earlier, think dogbone-shaped layout with two continuous run tracks. Crunched together, it looks like a four-track mainline, like what you have crossing Sherman's Creek on one of your plans. Just expand on that so that the four-track mainline is much longer (i.e., smaller returns loops than you have drawn in your plans). With the dogbone (or water-wings) style plan you can bend it any way you want and still have a walk in layout.
A four-track main needs a lot of trains. Do you envision having four trains just running in independent loops, or do you want to actually have a parade of traffic that warrants the 4 tracks? Then you are talking staging, potentially lots of it.I had assumed that the Sherman Creek section in the sketch was meant to satisfy the 4-track craving.
Where I see the similarity to your plans is there's still no four-track mainline, except one small stretch that doesn't give the effect you're looking for. Shrink the return loops and expand the four-track main.DFF
Having a double track dogbone with the illusional (delusional?) 4 track appearance can handle more traffic than you might imagine. When you get to the ends of the bone, simply add sidings so they appear to be 4 tracks as well. Instant staging for additional trains, opportunities for passing/meets, and vastly expanded volume. With DCC and reversing circuitry, you'd have no trouble operating two trains on each main, especially if you have room to stretch the tracks out a bit.Lee
Include Mt. Union, too, so you can scratch that damn narrow gauge itch with a well thought out branch line, and without bending light all that far...
Why dont you do two independent decks with catenary on one with GG1s galore and a deck above it with your middle division rural scenery, K4s, and M1s? Same DCC unit can run both decks, you can build it freestanding so it can move. Scratches both itches.