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OK, Thanks. The depot I am modeling has 3 aspect upper quadrant semaphores, with short arms. It is a 2 story depot and the semaphore is the height of the second story.So let me get this straight:When the arm is straight up, roundel green, the train does not have to stop at that station.When the arm is pointing 45 degrees up, roundel yellow, the trains slows to a speed they can hoop train orders on the fly.When the arm is pointing 90 degrees right, red at the roundel, the train makes a stop at that station.OK, it makes sense now. Thanks for the explanation, now I know a little about semaphores.
if you are looking for a NP FP7 in the Lowery colors, I have a Intermountain to unload, or I'm stripping it...Jim Brown
I'm looking for info on station stop semaphore aspects. Specifically the semaphores in front of NP depots. They have a square end blade, usually red with white stripe on the signal side and black with white stripe on the backside. I decided I want to build some of these for my upcoming layout.
I ask the same question here, and I get one quick answer that effectively boils it down to:When the arm is straight up, roundel green, the train does not have to stop at that station.When the arm is pointing 45 degrees up, roundel yellow, the trains slows to a speed they can hoop train orders on the fly.When the arm is pointing 90 degrees right, red at the roundel, the train makes a stop at that station.I can surmise that for Model Railroading purposes all I need to know for mainline semaphores is to just use the oldschool route signaling system, regardless if it was modified and otherwise confused by the real railroads every few years. When the arm is pointing 90 degrees right, red at the roundel, the train makes a stop at that signal till it changes.When the arm is pointing 45 degrees up, roundel yellow, the trains slows to half speed till you see the next signal.When the arm is straight up, roundel green, the train can highball on through.