This is Dynamic Volume control might be touted as a "brand new" feature, but really it's just another demonstration of the amazing flexibility of the existing Lokprogrammer software for the ESU sound decoders.
It does not rely on any new firmware or functionality. Dynamic Volume Control can be added to any existing project by simply adjusting the volume of the sound samples within the Prime Mover slot. ESU have reduced the container volume to 50/128 for the idle modes and gradually increased this though to 128/128 for run 8.
I've spent a few hours with this today, and ironically I will not be using it for my current sound projects. With the volume turned way down like I prefer it — the idle just disappears. However, if you have an offensively loud idle mode and want to reduce that, or desire Run 8 to be louder, then these new schemes will help.
I'm much more excited about a couple of things:
1. The new tone controls are crude, but very effective. For prime mover + speaker combinations that are too bright or sibilant in the treble, upping the bass [CV197] and dropping the treble [CV196] can work wonders. I've found this to vary with sound projects and speaker installs. It might not be a full EQ, but it has instantly improved my installs with a free firmware update, and I'm getting very close to the level of detail and clarity that I'm after
2. ESU are going back through their older prime movers and remastering them. Today's S0508 645 prime mover was already one of my favourites, and it is way more detailed since being remastered. I'm very happy that after an hour of faffing about with my Lokprogrammer, I have a loco that sounds so much better.
If you are interested in DCC sound, and not afraid of learning some software, a Lokprogrammer is probably the best investment you can make. The speed at which you can make changes to sound projects and test them is an order-of-magnitude faster than JMRI Decoder Pro (which I still use for speed matching and ops mode programming). Without a LokProgrammer, much of the inner workings of the ESU sound projects remains untapped. The available library of sound slots within the sound projects free to download from ESU is mind boggling.
I've gone deep down a rabbit hole of editing sound slots to better suit ProtoThrottle and realistic operations. I hope to post something when time allows — but it's still an ongoing odyssey!
Cheers