Author Topic: My Canadian vans on Shapeways  (Read 2844 times)

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Andrew Hutchinson

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Re: My Canadian vans on Shapeways
« Reply #15 on: November 25, 2014, 10:59:59 AM »
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Thanks for the info.

Andrew Hutchinson

mecgp7

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Re: My Canadian vans on Shapeways
« Reply #16 on: November 25, 2014, 01:04:04 PM »
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I want so bad to be able to do this. How does one get started in 3D printing? I understand how Shape ways works, but it is the computer design aspect that has me baffled.

peteski

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Re: My Canadian vans on Shapeways
« Reply #17 on: November 25, 2014, 05:19:16 PM »
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.. but it is the computer design aspect that has me baffled.

You simply have to learn new skill (and get proficient a new computer program).  I don't think there are shortcuts you can take. Start simple and eventually you'll get the hang of things.  One good thing is that today's 3D CAD programs are easier and more intuitive to use than CAD programs from 30 years ago.  I think that SketchUp is a great way to familiarize yourself with how to deal with 3D space on your computer screen. It also has excellent video tutorials available.

Just like with model railroad weathering or scenery:The first attempts are awkward looking and crappy, but the more you do it (and more techniques you learn) the better you get at it.  BTW, I am also a beginner when it comes to 3D computer design.   The only useful 3D thing I have designed so far (other than some doodling) was a steeple roof for Spookshow's church. And we didn't even print that in 3D. I actually flattened that 3D object and made it into a paper model design.  Spookshow (Mark) then printed it, cut out the parts, folded and glued it.
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chrismears

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Re: My Canadian vans on Shapeways
« Reply #18 on: November 26, 2014, 07:21:24 AM »
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I want so bad to be able to do this. How does one get started in 3D printing? I understand how Shape ways works, but it is the computer design aspect that has me baffled.
I agree with Peteski's thoughts on getting started. There are some terrific software tools on the market now and the learing curve to get started is so much smoother than it has been in the past.

To get started, try a really intuitive tool like SketchUp. The first challenges are largely around developing a sense of how to best represent something real as a 3D drawing and becoming familiar with how the tool itself wants to work. This is where the ease of use that is such a hallmark of SketchUp really makes it a worthwhile place to start. If you're completely new to 3D drawing, there are a lot of great tutorials on how to use SketchUp and how to force it to do just about anything. Instead of making it hard on yourself, for a first drawing maybe start with something like the computer desk you're sitting at and try drawing it in 3D. Then draw the outline of the room you're sitting in. All of these skills build on each other and do all of this in full scale. When it comes to developing model railway parts, I tend to liken the design work to how I'd approach it if it were a traditional scratchbuilding project. We're just scratchbuilding and kitbashing using digital styrene, wood, and brass.

The desire is the hard bit so you're well on your way. Don't hesitate to post any questions - I know I'm not alone in a willingness to offer help when you get stuck. We're really all in this together.


/chris