0 Members and 1 Guest are viewing this topic.
These are the G&Ds:Givens--------- Room size: 22.5’x12’ (irregular, open space/no wall with two columns on the North side; doorway access on the North-East, electrical closet on the South-West)- Finished hardwood floor, but uneven/sloping- Ceiling: 6’5”-6’6”; pot lights, two speakers, air-vent near the South-West window- Two windows on the South side starting at 55" above floor level- The layout will remain in the train area (no foreseeable expansion)- Climate controlled space- Scale: H0- Full DCC operation (Roco Z21)- Era: Transition (steam/4-axle diesels)/post-Transition (6-axle diesels)- Prototype: Freelance- Region: North America- Operating crew: 2 (most of the time, but visitors possible)- Open to multi-deck- Benchwork: free standing, open-frame, or whatever works (not attached to the walls if possible)- Min. radius: 24” (considering scale and longer passenger and freight cars) Druthers----------- Track: Code 83/70, depends on cost and availability/requirements of the plan- Min. turnout size: whatever works, ideally #5+- Single track mainline is ok, with passing sidings where needed for added ops interest- Capability for continuous running- Preferred 3’ aisle width, but 2’-2.5’ choke points are ok- Signaled operation (CTC - automated)- Option for fully computer controlled trains- Swing/lift out bridge is preferred, no duck unders- No need to reach more than 30″ into the layout- Like longer main-line runs- Moderate length trains are ok, long might not be possible- Like yard switching and operations- Like intricate track work (more prototypical to Europe than North America e.g. double slips, wyes, 3-way, etc.)- Various industries to keep the operational interest- Adequate staging (in a sub-level beneath the benchwork)- Scenic views where possible- Scenery: rolling hills, canyons, rivers, tunnels, rock faces, bridges, trees, lakes- Like freight, but also some passenger service- Interest in rail-fanning the layout- Would prefer not to, but trains may pass through the same scene area more than once (using a different track and/or elevation) if really necessaryBeyond that, it's an open book, anything goes since it's freelance. It seems that most people build based on some (childhood) locale/line, or a prototype they are/were attached to for whatever other reason. I do not have such memories, or feelings of attachment, but I still love trains and everything about them. How does one create an operational plan in such an instance?
Thanks for those pointers, to be honest I did not consider looking at it from that angle.Did you know ahead of time what kind of industries you would have on your layout and how they would influence your consists?Or is that too granular at this point, and the idea is to just figure out the size of trains, their nature (through vs way) and destinations?Unless destinations would imply some kind of specific purpose which might not be there at this stage of development?
I feel like that yard full of a bunch of very short tracks is probably not going to work as well as you'd might hope.Probably better to have a few long tracks representing specific purposes (arrive/departure, classification tracks for specific destinations, etc) rather than a mess of tracks that can hold only 2 or 3 cars at best.
I knew I wanted some specific industries like:-At least one interchange-A small refinery-One that would utilize insulated boxcars-A small coal mineOther than that I was open to what the market offered me in the way of buildings and ideas.So yeah, you can mix the two at this juncture, i.e. industry destinations you want and the types of trains (& lengths) you would like to run.
If I'm building on two levels, which one is generally preferred, interchange the levels, or sending the trains to their counterpart level yards? Or is it purely based on the topology of the modeled railroad?Is there a specific ratio of industries, towns, scenery that works the best?