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While you could always create basic 3D models in Photoshop, it’s clearly not a tool that was designed for this job, and Adobe freely acknowledges this. Because of this, the company assumes that you are bringing in models from a third-party tool and then finishing them in Photoshop. This means adding textures to these models, for example, and doing the kind of image manipulation fine-tuning that the product is best known for.
I also like the idea of a better front end to Shapeways. The current one doesn't provide any real feed back about your model. You just have to send it and wait and see.Jason
I am struggling on that one, what I draw and upload is what I get back or am I missing something.
It would be nice (and I should think more efficient for them) to make the user interface intelligent enough to perform this step in an interactive fashion, rather than have a human do this while you anxiously wait...
That's a long way of saying, if there isn't such pre-flight software available today for 3D printing, I suspect somebody will write something sooner or later.
It's not going to happen unless Steve Ballmer comes forth from his hidden fortress within Mount Saint Helens and orders Microsoft to make Railwire integration a priority.
Furthermore, the pre-flight process doesn't need to be integrated into the web application. The web interface can simply hand off the finished drawing to a verification application on the server and receive back a go/no-go status, preferably with at least a minimal description of the error(s) if no-go.
That "hand off and receive back"? I'd call that integrated, myself.
Unfortunately, an awful lot of software these days, especially GUI-based software, can't do that sort of integration.
Um... I used to do this sort of thing for a living.
Users won't have to worry about their model falling apart, because Photoshop will automatically generate temporary supports beneath and around their model to make sure that it doesn't collapse during printing. It's also partnering with MakerBot and Shapeways so that Photoshop can automatically generate previews of how a model will look when it's made by any given one of their printers.
The integration is particularly useful for outputting to Shapeways, a made-to-order 3D-printing service. From inside of Photoshop, you'll be able to see what a printed model should look like when it's made with any of Shapeways' materials, from colored sandstone to solid bronze. The app will even estimate how much the print job will cost.